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AECT/ECIT
Report Contents:

Introduction
1. Conceptual
Framework
2. Program
Information
3. Courses and
Experiences
4. Faculty Data Table
5. Description of Facilities &
Equipment
6. Internships Practica Field Experiences
7. Relevant Policies & Practices
8. Program Strengths
9. Performance
Assessment Plan
10. Quality Assurance
Processes
Performance Evidence

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STANDARD 1 > ELEMENT 1 > SPA REPORTS & REJOINERS > AECT/ECIT PROGRAM REVIEW

3. Courses and Experiences


Table 4    
Aggregated Course Data
Click on Course Title for Full Syllabus (HTML Format)
 

 Course

 Description

 Objectives

 Candidate Tasks

 

EDST 6206

Software: Selection and Evaluation

 

 

Principles of resource selection and evaluation, including pedagogical considerations, policy statements, selection tools, formats, community factors, and curriculum needs are examined. Copyright, ethical and legal issues, purchasing, licensing agreements and network considerations are included.

 

 

1. Identify and classify educational software by its characteristics

2. Relate software characteristics to learning models

3. Select software to satisfy particular instructional goals and state and national standards

4. Select software for particular learning needs

5. Evaluate software by a variety of methods

6. Define and explain ethical, legal, equity, and social issues that pertain to software selection, purchase, and utilization

7. Locate and select on-line content area lessons that use software tools (word processor, spreadsheet, database, and presentation software)

8. Develop and produce lesson plans and products that include software support tools (e.g. Inspiration, Publisher, grade book, puzzle generator, or any other support tools

9. Discuss strategies for using technology products in different environments

10. Create rubrics for student technology products

 

1. Analysis, classification, and selection of software based on learning models project

 2. Create a software evaluation form for a particular environment based on review of models and criteria

3. Software review and evaluation project with findings presented in a short paper

 4. Bibliography of on-line lesson plans that meet learning needs and use software tools .

5. Lesson plan with products that include software support tools (e.g. Inspiration, Publisher) with appropriate accommodations for learners with special needs

6. Short paper on each of the following topics:  strategies for using computer-based technologies in a particular environment; inequities that exist with regard to the selection and use of software; and  ethical and legal issues of educational software

 

EDST 6210

Microcomputing I

 

Introduction to computers and computing, problem solving, and the impact of computers in our lives. Course provides a working knowledge of computers and Windows environment with an emphasis on word processing, desktop publishing, spreadsheets, presentation, and Web editing software. Course designed to focus on student computing needs.

 

1. Demonstrate personal computing skills via the use of electronic communications, online databases, search tools, application (word processing, desktop publishing, presentation graphics, spreadsheets, and authoring/Web-editing), and operating system software

2. Describe the advantages, disadvantages and ethical considerations of computer technology and the effect computers continue to have in our society

3. Develop instructional materials

4. Training Plan: Design and develop a training plan and develop an original learning tool

5. Review online teaching materials

 

1. Three (3) quizzes

2. PowerPoint Project

3. Word Project

4. Excel Project

5. Publisher Project

6. FrontPage Project

7. Training Plan: Design and develop a training plan and develop an original learning tool

8. Review five online teaching materials for a specific topic

 9. Team software demonstration

 

 

EDST 6212

Micro-Computing II

 

Introduces and develops expertise in database, desktop publishing, photo-editing, and semantic networking software. Presents advanced concepts in word processing, spreadsheet, and presentation graphics. Emphasis is placed on using these programs to their full advantage by use of advanced integration. The terminal goal is to develop computing skills as they apply in appropriate organizational settings.

 

1. Discuss the history of software development and how its use has transformed our lives

2. Develop advanced skills using online electronic tools for research and communications

3. Competently use word processing, spreadsheets, presentation graphics, desktop publishing, at an intermediate to advanced level

4. Competently use database software and concept mapping software at a beginner level

5. Develop methods to integrate applications using OLE and other advanced features to increase personal and workplace productivity

6. Research & identify multiple intelligence theory

7. Revise lesson plans to addresses all intelligences

 

1. Word Project

2. Excel Project

3. Publisher Project

4. Access Project

5. PowerPoint Project

6. Response Paper

7. Research Project & Paper: TOPIC: Multiple Intelligences

8. Evaluate lesson plans for use of individual intelligences and determine the gaps. Prepare a plan to address gaps

 

 

EDST 6213

Access Database Application Development

 

 

Using Microsoft Access, learn to manage information using a relational database. Gain the knowledge and expertise to develop simple to complex queries, data entry forms, and reports. Database design and the importance of referential integrity stressed.

 

 

1. Identify and describe how databases are useful and needed tools in the workplace

2. Develop business-oriented database management problem-solving skills through case study analysis

3. Distinguish and critique database management security policies

4. Develop project management skills by working in collaborative teams that emulate human resource management teams in the workplace

5. Design, develop, create, publish, enhance, use, maintain, and manage a database system and evaluate different hardware vendors for database systems

 

1. Access Software Assignments

2. Case Studies

3. Team Database Project - Completes all stages of database planning

4. Delivery System Management Paper

5. Response Paper - TOPIC: societal issues related to databases, such as privacy, security, and fraud

4. Final Examination

 

 

EDST 6214

Web Page Technology

 

 

Learn how to use the Internet and related tools, Microsoft FrontPage, information utilities, and other aspects of information technology. Prepares the non-technical student to survive the electronic information explosion and succeed in the 21st century.

 

 

1. Identify Internet infrastructure, and recognize ways in which the WEB has revolutionized our society

2. Research and report on the complex ethical issues regarding the Internet

3. Formulate an understanding for the use of different online search tools and develop computing skills using these tools

4. Evaluate web pages for: content, use of design principles, and compliance with ADA and apply learned knowledge to professional and/or instructional web pages

5. Perform online research and report on electronic portfolios as an assessment tool 

 

1. FrontPage Software Assignments

2. Final Web Site: Plan, design, create, publish  and present your own web site

3. Two (2) quizzes

4. Internet Issue Research Paper

5. Assessment Tool Research Paper

 

EDST 6215

Computer Graphics and Animation

 

 

Create, manipulate, and enhance graphic images suitable for printed publications, electronic presentations, and multimedia applications including web pages with Microsoft Image Composer. Plan and design animated images using Microsoft GIF Animator bringing all learned knowledge together by creating Macromedia Flash movies.

 

 

1. Identify key points in the history and evolution of animation and associated learning theories

2. Describe the ethical considerations of using personal creations

3. Develop educational technology and communication skills using online electronic tools for research, communication, and productivity purposes

4. Design and develop graphic images using the Microsoft Image Composer software for a variety of electronic and print uses

5. Design and develop animations using Microsoft GIF Animator software

6. Design, develop and present artifacts in student created web-based portfolio

7. Use graphic images in the visualization software program of Microsoft PowerPoint to create uniquely designed electronic presentations

8. Design and develop movies with Macromedia Flash.

9. Design, develop, and deliver a hypermedia lesson, which provides the opportunity to develop platform skills

 

1.PowerPoint Presentation

2. Web Site

3. Software Assignments

4. Final Flash Project

5. Research Paper - TOPIC: Hypermedia

6. Mini Lesson: Prepare and deliver a ten-minute mini lesson to the class that teaches some aspect of hypermedia. Provide a written self-evaluation of your delivered lesson, and include the observed learner characteristics and their evaluation of you.

 

 

EDST 6216

Electronic Research Technologies

 

Advanced electronic research using computer-based and Internet accessible tools. Find, evaluate and assemble the best information for individual research interests and workplace needs. Develop research skills and information discrimination techniques using electronic resources. Includes research methodology, bibliography development, search strategies, electronic reference materials, online newspapers and periodicals, email, listservs, and newsgroups.

 

1. Identify and apply professional & ethical standards for using computer-based technologies for research

 2. Confidently and knowledgeably use a wide variety of computer-based technologies for scholarly research

3. Construct an effective research strategy

4. Use software tools for research productivity, perform data analysis, and to communicate  findings

5. Navigate and efficiently use the Internet to locate primary and secondary resources for research

6. Evaluate sources and research on the Web for credibility and usefulness and uncover the “hidden Internet” and use databases and other hard to find sources

8. Locate and use: reference materials (dictionaries, almanacs, encyclopedias); library, government, and other important subject-based resources; and online newspapers and periodicals

9. Use email, listservs, and newsgroups for research

10. Organize information and notes electronically

 

1. Electronic Research Portfolio:  To include the following:

a. Cover with a picture/graphic from the Web

b. Table of Contents

c. Rationale for using computer-based technologies for research

d. 30 topics critical to researchers using computer-based technologies

2. Brochure to teach about a particular online database

3. Annotated Bibliography of 25 online resources that would contribute to the development of your research topic

4. Position Paper on one of the articles distributed and discussed in class

 

EDST 6301

Literature for Children and Young Adults

 

Evaluating, selecting, and using literature in print and electronic formats with children and adolescents. Course emphasis is on strategies for motivating children to read and the integration of literature throughout the curriculum.

 

1. Critically evaluate a wide variety of children’s and young adult books using a variety of tools including professional books, journals, and the Internet

2. Demonstrate familiarity with outstanding authors and illustrators of children’s and young adult books

3. Explain major genres of children’s and YA literature

4. Identify, recommend, and use appropriate children’s and young

adult literature that reflects the age, development, reading level, goals, and interests of the students

5. Develop creative activities for teaching children’s and young adult literature and motivate students to read

6. Integrate children’s and young adult literature across the curriculum in the media center and the classroom

7. Teach sensitive issues and areas of diversity through literature

8. Describe the common awards and recognitions given to children’s and young adult books

9. Respond to a censorship challenge

 

1. Create a website for assignments as a portal for children’s and young adult literature

2. Read or view at least 30 titles. Select three books that represent diversity. Develop an  evaluation tool, guide, and rubric to evaluate the books. Use professional books, journals, and the Internet to help you evaluate your selections

3. Lesson plan that includes literature and activities to teach another subject or a sensitive issue

4. PowerPoint slide presentation on reading level indicators that you could present on at a workshop for your faculty

5. Webliography of at least 25 sites useful for teaching children’s or young adult literature

6. Short paper on censorship and challenges

 

 

EDST 6304

Production of Instructional Resources I

 

 

Design and development of instructional and professional products using a variety of technological tools to produce audiovisual, text, and computer-based materials and products. Production skills and equipment operation are introduced within the context of using technology in an occupational setting.

 

 

1. Use appropriate analog and digital productivity tools to develop instructional and professional products

2. Apply principles of visual design and media literacy to the development and production of instructional products

3. Produce instructional and professional products using various aspects of integrated application programs

4. Produce print products using a desktop publisher

5. Develop storyboards and scripts for products

6. Develop an instructional design and presentation materials using advanced PowerPoint techniques

7. Use imaging devices (digital cameras, scanners) to produce computer-based instructional materials

8. Use appropriate video equipment to prepare audiovisual and computer-based materials and products

9. Effectively present computer-based learning to a group

10. Apply appropriate techniques to assess & revise an instructional or professional product

 

1. Design a visual using computer graphics and describe which visual guidelines and principles you used

2. Using desktop publishing software produce a brochure or newsletter, combining text and graphics that explains, teaches, or presents activities about visual literacy

3. Product Design Project and  presentation that includes use of a variety of video and imaging devices

 

 

EDST 6306

Instructional Design

 

Using a systematic approach, students will design, develop, evaluate and revise instruction to meet defined goals and objectives. Contemporary theories of learning become the framework and catalyst for the design process.

 

 

1. Reflect on professional practice to make decisions about technology

2. Define instructional terms and describe models associated with behaviorist, information processing, and other cognitive learning theories

3. Design, create, and deliver a curricular unit that includes a variety of technology-based learning tools and materials

4. Critique and evaluate learning experiences that integrate technology resources and a variety of learning strategies

5. Knowledgeably discuss present directions and future visions for technology in education

 

1. Journal Activities and Class Discussion

2. Instructional Design Project-Teams of 4 develop an IT-Assisted PBL Unit with 4 lessons. Create both content (product) and process assessment rubrics suitable for the lesson. Present the unit to the class as a team

3.  Develop a resource-oriented Web site that you can use in your lesson plan and can be shared with other teachers

 

EDST 6307

Integrating Curriculum & Technology

 

 

Learn how to integrate “best practice” and technology standards with a technology-based curriculum. A broad range of computer-supported learning tools, projects, and emerging technologies explored, created, and evaluated through an interactive approach.

 

 

1. Define instructional terms and describe models associated with cognitive learning theories

2. Discuss standards, policies, professional, ethical, legal, and equity issues in the implementation of technology

4. Demonstrate the essential hardware and software production and utilization skills needed to apply technology in teaching/learning environments

5. Critique and evaluate learning experiences (lesson plans and units) that integrate technology resources and a variety of learning strategies

6. Design, create, and deliver a curricular unit that includes a variety of technology-based learning tools and materials to include NJ core curriculum and technology standards

7. Describe a variety of assistive devices and software for using technology with persons with disabilities

8. Knowledgeably discuss present directions and future visions for technology in education

 

1. Journal Activities and Class Discussions

2. Booklet and Oral Presentation: Construct a booklet about one of the many Assistive Technologies available and evaluates its usefulness for persons who are disabled

3. Curriculum Unit: Create and web-publish a curriculum unit for a discipline-specific educational experience to include three lesson plans using a software tools. Include an evaluation of a software package that could be used with your unit and a Webliography

 

 

EDST 6310

Practicum in Educational Media Services

 

This graduate level internship involves a minimum of 150 clock hours working at an approved school/media center under supervision of a certified media specialist and college supervisor. This practicum involves observation and participation in all important aspects of school library administration, including selection and organization of materials; references and bibliographic services; curriculum development; and techniques of teaching library media skills.

 

 

1. Engage in a wide range of authentic services for students and teachers in the educational media center

2. Explain the services offered to various patrons of the educational media center

3. Plan, develop, and execute a teaching unit in an educational media center

4. Practice and use effective classroom management techniques

5. Consult with teachers about integrating the educational media center into the curriculum

6. Assume responsibility for the various aspects of administering the educational media center program and providing services as allowed by the supervising media specialist

7. Develop a handbook for a school/educational media center

8. Describe important educational media center policies related to censorship and challenges 

 

1. 150 hours of work in a public school educational media center

2. Log- a record of growth and development and describes the experiences that have helped you to meet the course objectives

3. Teaching Unit – to include at least 3 lesson plans with audiovisual and computer-based technologies and included in your professional portfolio

4. Media Center Handbook: To include – philosophy, mission statement, media committee, diagram of the center and description of the facilities, services to include borrowing materials, production facilities, and technology, available resources, patron responsibility, and materials. Evaluate handbook and make revisions

 

 

EDST 6314

Multimedia Technologies

 

The use of a computer to present and combine text, graphics, audio and video with links and tools to create learning packages, assessment tools, presentations, and stand-alone training. Focus is on good multimedia design, scripting, used of audio and video tools, the Internet as a delivery tool and computer-based training using Director and Premier.

 

 

1. Define multimedia, describe why it is effective, and explain how it will be important to life in the twenty-first century

2. Describe how computers are used across the curriculum in a wide range of subjects

3. Explain the copyright law and fair use as it applies to multimedia

4. Describe emerging multimedia technologies

5. Select, use and configure multimedia hardware

6. Identify societal issues raised by the manner in which multimedia technologies are used

7. Competently use a variety of multimedia tools and techniques included in Macromedia Director 8.5, and Adobe Premier 6 at an

 intermediate or advanced level

8. Design advanced applications, such as hierarchical design, multiple linking, and hybrid designs

9. Distribute multimedia applications on the Internet

 

1. Participation and discussion

2. Software Assignments (Premiere and Director)

3. Director 8.5 Project and oral presentation

4. Short Paper – Topic: How multimedia technologies may play a role in the classroom of the future

6. Long Paper – Topic: Selection based on the topics and issues presented and studied in class.

 

EDST 6315

Technical Processes for Educational Media Resources

 

 

An analysis of the theory of classification and information systems, techniques for print and non-print cataloging with emphasis on practical application utilizing automated resources, and a survey of developments in information retrieval and other ed media center applications of modern procedures in acquisition, circulation, management and periodical control.

 

1. Describe, critique, and recognize bias in various systems for organizing information in both print and non-print formats

2. Interpret catalogs to users using appropriate technology

3. Perform subject and descriptive cataloging on print and non-print formats using current standards

4. Explain the impact of current and emerging automation technologies for cataloging using associated terminology

5. Demonstrate competence using available automation technology, including Internet and bibliographic utilities

6. Discuss the principles of print and non-print collection preservation and maintenance and explain the tasks involved

 

1. Weekly Article Discussion

2. PowerPoint Presentation – How to use a card catalog system

3. Original MARC cataloging for print/non-print materials:

4. Annotated Webliography

5. Instruction Booklet – TOPIC: either  book repair or weeding. DRAFT - Evaluated by three class members. FINAL – presented to class

 

EDST 6326

Advanced Psychology of Learning

 

 

Research in learning, motivation, individual differences, teaching methods and adjustment as applied to the learning process.  Survey of major contemporary psychologists.

 

1. Demonstrate how learning is defined and used by contemporary psychologists and write about the elements and mechanisms of the types of learning and their similarities/ differences

3. Apply different types of learning to solving real-world problems and the relative merits of those applications

4. Write about the ways in which empirical research on learning is conducted, and how to evaluate the evidence offered in support of various interpretations of learning

5. Exhibit understanding of the processes of aversive conditioning and stimulus control of behavior and factors that influence the effectiveness of these forms of behavior to solve learning and behavioral problems

7. Demonstrate an understanding of and application of the principles of social learning theory

8. Discuss cognitive theories of learning and demonstrate an understanding of the importance of attention, perception and memory processes in learning

9. Describe the cognitive processes in complex human abilities, such as language and problem solving

10. Incorporate in class discussions and written assignments how research and theory in behavioral and cognitive psychology can be applied to real-world problems

 

1. Participation and discussion

2. Reading Assignments

3. Papers - Seven (2)-page critical analyses of  refereed articles on the psychology of learning

4. Oral Presentation and PowerPoint 

5. Final Paper